Massive Arena Devlog #1 Gotm.io Jam Release


Gotm Jam Release v1.0

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March 26, 2021:

Think of ideas about a game with the theme "Tiny World"

Finalize theme

Create Project

Create character that moves into the world

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March 27, 2021:

Create World generation (start & world change)

Added Skins

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March 28, 2021:

Create Weapons

Create Basic HUD (Healthbar on every unit)

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March 29, 2021:

Create Bot opponents with behaviors including (weapon picking, attacking, roaming, setting of skin)

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March 31, 2021:

Added blood effects on floor when an unit takes damage and blood on screen when the player takes damage

Fix Bot animation

Add 2 healing items (Add bot's behavior picking potions)

Create main menu

Add sound effects

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April 01, 2021:

Add knockback properties on weapons

Add Play Options (world size, player count, difficulty, player skin)

Add new bot difficulty Random

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April 02, 2021:

Added Dash ability

Create Minimap (Size)

AddedKill Logs

Added Result Screen (Win/Lose)

Added Random Bot Names

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April 04, 2021:

Publish to Gotm.io platform

Publish on Itch.io embedded file

Files

massivearena.html Play in browser
Apr 03, 2021

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